For 3D Design, we had to design several characters, each of whom had to have human characteristics but…not be human. Think Toothless from How To Train Your Dragon, or Ray the firefly from Princess and the Frog. We’re gunna sculpt it out of sculptey for the next project. So these were the characters I brought in today.
Coal Miner - Ghost coal miner. He was working in the mines when his head light broke (as indicated by the crack) and he died. To prevent the same fate from befalling others, he haunts the mines with a hand-held lantern (the figurative light at the end of the tunnel). Obviously, he’s too human (despite being a ghost) and so I was told to modify him a bit which led to…
Coal Miner 2.o: He’s a coal miner as well, but with a different story. He’s been trapped underneath the Earth’s surface for decades, mining, and his body has deformed into this skinny, zombie-like creature, continuing to work, because he doesn’t have much of any other purpose. Yeah. Too human and not thought out that well either… Least favorite but I still like him.
Then there’s the elf helper. His whole thing is that he retrieves items that have been lost and puts them back before anyone notices. Like, if you place your car keys at the edge of the desk and they fall off and you don’t see, he sneaks up and puts them back in their place. He’s got the big ears so he can hear footsteps approaching, and the padded feet to help him scale shelves. But he’s kind of derpy and sometimes gets lost himself, and in the process, forgets where items go and puts them in the wrong spot. So he’s got himself a little map in his front pocket.
There’s one more, a dandelion girl, that I’ll be posting either tomorrow or the day after. I want to develop her a little more because I think she’s gunna be my final project.